Design and organization is seldom appreciated for the amount of work
required. For most of us, art, experimentation, and exploration all come from a
personal need to express ourselves, along with the need to collaborate and
innovate with others who share our same passion. Even after all of that hard
work there are plenty of regulatory and communication hurdles to overcome to
make your mark in the entertainment industry. My aim is to offer many more
opportunities to showcase talent, facilitate artist collaboration, as well as
bring together a community that is ready to vote with their feet and their
wallet on the project’s success.
Modern gaming is still an emerging market, especially when
it comes to gaming competition and performance. Where previous artists worked
in oils or clay, gaming artists work in the medium of Counterstrike, or Madden,
or Dungeons & Dragons. This presents a host of challenges and opportunities
which I aim to tackle with my new venture.
Over the next few days I will be writing a series of articles
outlining my plans for creating a company which focuses on helping designers, writers,
and performers meet, get their projects up and running, funded, and showcased on
a digital stage that was built with interactive entertainment in mind. Everyone
and anyone is invited to participate, contribute, and comment on this monumental
undertaking.
Gamers United!
Cavin “Pox” DeJordy
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